open
Open the Unreal Editor
Description
Note
open
requires Simulink®
3D Animation™.
[
opens the Unreal Engine® project in the Unreal® Editor.status
,result
] = open(sim3dEditorObj
)
To develop scenes with the Unreal Editor and co-simulate with Simulink, you need the Automated Driving Toolbox™ Interface for Unreal Engine Projects support package. The support package contains an Unreal Engine project that allows you to customize the Automated Driving Toolbox scenes. For information about the support package, see Customize Unreal Engine Scenes for Automated Driving.