How to represent a roto-translating frame in a 3D space?

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Good mornign everyone,
I need to represent in my code a rotating and translating frame {C} with respect to a fixed frame {W}.
The whole movement take place inside a 3D room with 4 walls.
I don't understand if I need to compute the homogeneus matrix that links {C} with {W} with variables parameters and, if so, how to do it.
Hoping that my question is not too general, I thank for the attention reserved me.

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