I used entity gate to control the entities and got my desired result, but do let me know if there is any more appropriate logarithm for this job.
How to Generate Multiple Entities at Time 10 (sim events)
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I am a beginner and wants to generate multiple entities at time 10. I found the following code to generate 10 entities at time 0, however, I could not understand it that what should I change to generate entities after a specific time.
Code
N=10;
persistent dtArray index
if isempty(dtArray)
dtArray = [zeros (1, N) inf];
index = 1;
end
dt = dtArray (index);
index = index + 1;
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