surface disappears when zdata is set to 0

for some reason i want to set the zdata of a surface plot object to zero, keeping its color, and setting view point to [0 0 1] (looking at it from the top).
code used:
surfobjhandle=surf(X,Y,Z);
colordata=get(surfobjhandle,'cdata');
view([0 0 1]);
set(surfobjhandle,'zdata',zeros(size(get(surfobjhandle,'zdata'))));
set(surfobjhandle,'cdata',colordata);
however, this way the surface is not visible anymore with the viewpoint set to [0 0 1]. it only appears setting a different viewpoint which is not what i want. why is this?

4 Commenti

Please provide some values for X, Y and Z, which allows to reproduce the problem.
Most likely a rendering problem. Try running
opengl neverselect
before running your code. Or manually change the renderer to painters or zbuffer.
i'm puzzled: it's almost 3 weeks after i posted the question and i'm not able to reproduce the problem anymore... the code i posted works just fine now.
@Peter: If you had posted the test data I've asked for, the problem would have been solved faster, perhaps.

Accedi per commentare.

Risposte (1)

This example is probably equivalent to what you want:
[X,Y,Z]=peaks(25); figure; surf(X,Y,zeros(size(Z)),Z) ; view(3); axis vis3d;
Perhaps you loose your plot because of axis tight? That sometimes crops too tightly. Also have a look at using the pcolor and imagesc commands instead.
Kevin

Richiesto:

il 8 Ago 2012

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