Can I store an entity and resend it to multiple N destinations?

Is it possible to store an entity in SimEvents and then send it to N multiple destinations. N is different with each entity. This would be something like dynamical entity replication.

 Risposta accettata

Check out the following example which also ships with the SimEvents product. It shows how to create a variable number of copies of each entity.

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BUMP.
Can anyone give a minute to this question? Thanks.
Friends ... the page quoted above does not exist anymore (Replicating Entries). Is there a chance of having it reposted? Thanks

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