Coordinate Systems for Display
Several display tools are available for use with the Aerospace Toolbox product. Each tool has a specific coordinate system for rendering motion.
MATLAB Graphics Coordinates
See the Axes Appearance for more information about the MATLAB® Graphics coordinate axes.
MATLAB Graphics uses this default coordinate axis orientation:
- The x-axis points out of the screen. 
- The y-axis points to the right. 
- The z-axis points up. 
FlightGear Coordinates
FlightGear is an open-source, third-party flight simulator with an interface supported by the blockset.
- Flight Simulator Interface Example discusses the toolbox interface to FlightGear. 
- See the FlightGear documentation at - www.flightgear.orgfor complete information about this flight simulator.
The FlightGear coordinates form a special body-fixed system, rotated from the standard body coordinate system about the y-axis by -180 degrees:
- The x-axis is positive toward the back of the vehicle. 
- The y-axis is positive toward the right of the vehicle. 
- The z-axis is positive upward, that is, wheels typically have the lowest z values. 
AC3D Coordinates
AC3D is a low-cost, widely used, geometry editor available from https://www.inivis.com.
            Its body-fixed coordinates are formed by inverting the three standard body coordinate
            axes:
- The x-axis is positive toward the back of the vehicle. 
- The y-axis is positive upward, that is, wheels typically have the lowest y values. 
- The z-axis is positive to the left of the vehicle.