Create audio plugin class that implements functionality of System object
createAudioPluginClass( creates a
object™ plugin that implements the functionality of the Audio Toolbox™
obj. The name of the created class is the
object variable name,
obj, followed by
'Plugin', for example,
If the object is locked, the number of input and output channels of the plugin is equal to the number of channels of the object. Otherwise, the number of channels is equal to 2.
compressor object. Call
createAudioPluginClass to create a System object™ plugin class that implements the functionality of the compressor object.
cmpr = compressor; createAudioPluginClass(cmpr)
Create an object of the
reverberator System object™. Call
createAudioPluginClass to create a System object™ plugin class that implements the functionality of the
reverberator object, specifying the plugin class name as the second argument.
reverb = reverberator; createAudioPluginClass(reverb,'Garage');
obj— System object to create plugin class from
System object from which to create a plugin class.
pluginName— Name of created plugin class
Name of created plugin class, specified as a character vector with fewer than 64 elements.