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Difetti di prestazione

Difetti che influiscono sulla prestazione del codice C/C++

Questi difetti rilevano problemi che possono causare colli di bottiglia nella prestazione del codice C/C++. I problemi rilevati includono:

  • Problemi che causano inavvertitamente operazioni di copia anziché di spostamento

  • Creazione di variabili temporanee inefficienti o non necessarie

  • Utilizzo di una funzione che ha un'alternativa potenzialmente più efficiente

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A move operation may throwThrowing move operations might result in STL containers using the corresponding copy operations
Const parameter values may cause unnecessary data copiesConst parameter values may prevent a move operation resulting in a more performance-intensive copy operation
Const return values may cause unnecessary data copiesConst return values may prevent a move operation resulting in a more performance-intensive copy operation
Const rvalue reference parameter may cause unnecessary data copiesThe const-ness of an rvalue reference prevents intended move operation (Da R2021a)
Const std::move input may cause a more expensive object copyConst std::move input cannot be moved and results in more expensive copy operation
Empty destructors may cause unnecessary data copiesUser-declared empty destructors prevent autogeneration of move constructors and move assignment operators
Expensive return of a const objectThe return statement of a function copies an objects instead of moving it because the returned object is declared as a const (Da R2022a)
Move operation uses copyNon-const rvalue reference parameter of a function or operator is copied instead of moved (Da R2021b)
std::move called on an unmovable typestd::move used on a class type with no move constructor or move assignment operator
Expensive last use of variableAn expensive-to-copy local variable is copied in its final use instead of being moved (Da R2025a)
Expensive copy in a range-based for loop iterationThe loop variable of a range-based for loop is copied from the range elements instead of being referenced resulting in inefficient code
Expensive local variable copyLocal variable is created by copy from a const reference and not modified later (Da R2021a)
Expensive member initializationYou assign values to class members in the constructor body instead of constructing members using a member initializer list (Da R2023b)
Expensive pass by valueParameter might be expensive to copy
Expensive return by valueFunctions return large output by value instead of by reference or pointer
Expensive use of std::any_castAn object is cast by-value using std::any_cast when casting by-reference is more efficient (Da R2023b)
Expensive construction of std::string or std::regex from constant stringA constant std::string or std::regex object is constructed from constant data, resulting in inefficient code
Missing constexpr specifierconstexpr specifier can be used on variable or function for compile-time evaluation
Unnecessary construction before reassignmentInstead of directly constructing objects with value, you construct objects and then immediately assign values to objects (Da R2023a)
Expensive unused objectExpensive local object is constructed but not used (Da R2024a)
Expensive std::function type definitionDefinition of std::function type uses pass-by-value semantics for arguments that are expensive to copy (Da R2024a)
Expensive dynamic castExpensive dynamic_cast is used instead of more efficient static_cast or const_cast (Da R2021b)
Expensive use of a standard algorithm when a more efficient method existsFunctions from the algorithm library are misused with inappropriate inputs, resulting in inefficient code (Da R2021b)
Expensive use of non-member std::string operator+() instead of a simple appendThe non-member std::string operator+() function is called when the append (or +=) method would have been more efficient
Expensive use of std::string methods instead of more efficient overloadAn std::string method is called with a string literal of known length, instead of a single quoted character (Da R2021a)
Expensive use of std::string with empty string literalUse of std::string with empty string literal can be replaced by less expensive calls to std::basic_string member functions (Da R2021a)
Expensive use of string functions from the C standard libraryString functions from the C standard library are used inefficiently (Da R2022a)
Expensive use of substr() to shorten a std::stringThe method std::string::substr() is called to shorten an std::string object (Da R2022a)
Inefficient use of sprintfThe function sprintf, snprintf, or swprintf copies strings instead of the more efficient strcpy, strncopy, or wcsncpy (Da R2021b)
Inefficient string length computationString length calculated by using string length functions on return from std::basic_string::c_str() instead of using std::basic_string::length()
std::endl may cause an unnecessary flushstd::endl is used instead of the more efficient \n
Use of new or make_unique instead of more efficient make_sharedUsing new or make_unique to initialize or reset shared_ptr results in additional memory allocation (Da R2021a)
Unnecessary use of std::string::c_str() or equivalent string methodsInstead of a std::string object, a string operation uses the C-string obtained from std::string functions including std::string::c_str, std::string::data(), std::string::at(), or std::string::operator[], resulting in inefficient code
Expensive use of container's count methodThe function member count() of a container is used for checking if a key is present, leading to inefficient code (Da R2021b)
Expensive use of container's insertion methodsOne of the insertion methods of a container is used to insert a temporary object (Da R2022a)
Expensive use of container's size methodA container's size() method is used for checking emptiness instead of its empty() method, which is more efficient (Da R2022b)
Expensive use of map's bracket operator to insert or assign a valueThe bracket operator of std::map or std::unordered_map is used for inserting or assigning a value in the container instead of the insert_or_assign() method, which is more efficient (Da R2022b)
Missing call to container's reserve methodA fixed number of items are added to a container without calling the reserve() method of the container beforehand, resulting in inefficient code (Da R2022b)
Expensive use of map instead of setThe key for a map is member of the object being inserted, resulting in redundant map key (Da R2024b)
Expensive logical operationA logical operation requires the evaluation of both operands because of their order, resulting in inefficient code (Da R2021a)
Expensive return caused by unnecessary std::moveAn unnecessary call to std::move in the return statement hinders return value optimization, resulting in inefficient code (Da R2022b)
Expensive allocation in loopFixed sized memory is allocated or deallocated in a loop (Da R2022a)
Expensive post-increment operationObject is post-incremented when pre-incrementing is faster (Da R2021b)
Inefficient use of for loopRange-based for loop can perform equivalent iteration more efficiently (Da R2022a)
Unnecessary PaddingMembers of a struct are padded to fulfill alignment requirement when rearranging the members to fulfill this requirement saves memory (Da R2021b)
Unnecessary implementation of a special member functionImplementing special member functions hinders code optimization when implicit versions are equivalent (Da R2023a)
Unnecessary reference to parameterParameter is passed to function as const reference when passing by value is more efficient (Da R2024a)

Argomenti

  • Bug Finder Defect Groups

    The Bug Finder defect checkers are classified into groups such as data flow, concurrency, numerical, and so on.