Customized mouse handler for viewer3d
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Is it possible to implement a custom mouse event handler for a viewer3d object?
For example, when the user clicks onto the viewer3d I want to programmatically get the coordinates of the clicked voxel, e.g. to select a segmented object. This is similar to what happens with the "Draw point" tool, but i don't need a popup showing me the coordinates, I want to use them...
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