Azzera filtri
Azzera filtri

About generating the binary image from mathematical coordinates

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Hi there,
I get a set of points in two dimensional Cartesian system, that is (x, y). My purpose is to generate a two-dimensional binary image with that coordinates. But the range for y and x are different and the step is not fixed. Actually, the pair of values are generated by random number in [0, 1] and mapping to a range with some formula
y: [-2pi, 2pi]
x: [0, 4pi]
if I plot each "point" on the figure it will show some shape actually. But my problem I don't want to plot it to a figure and then save it as image. So is that any way to convert that directly to a binary image of size N x N?
Actually, I try something like this
img = zeros(N, N);
xp = int32(x*N/(4*pi));
yp = int32((y+2*pi)*N/(4*pi));
img(xp, yp) = 1;
but it takes forever to run the program.
any better way to do that? Thanks.

Risposte (1)

Walter Roberson
Walter Roberson il 29 Feb 2012
Use vectors of xp and yp, and use subsref() to do the assignment.
fix() or round() might be more efficient than int32()
  1 Commento
Ki
Ki il 29 Feb 2012
Thanks for your reply. I try round, seems a bit faster but still not good enough. But the way, I try to following the doc but still can't subsref to work. By the way, if I plot(x, p), it do show me the correct image. However, if I use above relation to write it to a matrix img (I try for small matrix size) and then plot img, it doesn't show me what I expect. Is the mapping sort of incorrect?

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