Using a keypress to activate a button
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I have seen several posts on this topic but I am a Matlab novice and am still having trouble. I have a larger program that currently uses pushbuttons for responses but I am modifying it for children and want them to also be able to push a key.
I am using Matlab Version 7.0.4.365 (R14) Service Pack 2.
As a start I used guide to create a simple GUI with a single pushbutton. When I use the mouse to click on the pushbutton it changes the figure color in a random way. I then copied the pushbutton callback that guide created e.g., jnk('pushbutton1_Callback',gcbo,[],guidata(gcbo)) and pasted that into the keypressfcn section of the figure using the property editor. My thought was that I would be able to now use any key or the mouse to activate the button code.
This works great IF I only use the keys to activate the button. Any key works. However, once I use the mouse to press the button the keys no longer work (except for the spacebar for some reason).
Because of the task I want to be able to use both the mouse click and, if possible, keypresses during a single run so the current setup isn't useful (i.e., only use the keypress).
I also tried creating a separate function to call using keypressfcn but that did the same thing.
Any suggestions would be greatly appreciated.
Thanks,
Ben
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Risposte (2)
Jan
il 27 Mar 2012
If a button is activated with the mouse, it gets the focus. Subsequent keyboard events are forwarded to the button's keypress functions in consequence.
To solve this problem, the figure must get the focus inside the callbacks of the button. Actually figure(gcf) should do this, but this does not work since Matlab 5.3. A workaround is to disable the button temporarily inside its callback:
set(ButtonH, 'Enable', 'off');
drawnow;
set(ButtonH, 'Enable', 'on');
Using the WindowsKeyPressFcn works in modern Matlab versions only.
Jia Tsing Ng
il 30 Mag 2014
Modificato: Jia Tsing Ng
il 30 Mag 2014
I've tried this and using Jan Simon's suggestion of
set(ButtonH, 'Enable', 'off');
drawnow;
set(ButtonH, 'Enable', 'on');
at the end of the button callback function works! THANKS A LOT!
I initially tried copying the assigning a button's KeyPressFcn to the same KeyPressFcn for the figure. This works as well, but is dangerous especially if you have (as I did!) a 'spacebar' shortcut. Pressing the space button will activate whatever button that is in focus, then do what your space shortcut is.
So I'd still recommend Jan's suggestion. Although there SHOULD be something more straightforward. Anybody from Mathworks reading this?!
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