Passing data between UIFigures
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Hi. I'm building a program by app designer that has 3 different window. My quesiton is, how I can share data and variables between them?
1 Commento
Adam
il 21 Nov 2017
Since AppDesigner is based on classes it is very easy to just set data from one in another, but you haven't given any details of how you create your windows so a generic answer is far too vague and time-consuming.
Risposte (2)
Adam
il 22 Nov 2017
app2.R = R;
would work if you just want R, you don't need app1, but equally:
app2.field3 = app.field3;
for example would also work, though you should name properties as descriptively as possible.
Obviously whatever you choose you must define the property in app2.
4 Commenti
Muslim Danesh
il 25 Nov 2017
Fei Gao
il 22 Gen 2019
How can I change the class name of the second UIFigure? The names of the second UIFigure and *.mlapp can be renamed, e.g. 'app2', but the class name is also 'app', the same as the first one, and can not be changed. All properties in the second UIFigure are alsso called as 'app.*', e.g. 'app.R'.
Adam
il 22 Gen 2019
Within a given UI class in App Designer the object itself is usually referred to as app, but in a your own function you can call it whatever you want and when you create your two GUIs you will give them each your own name that is used external to the object.
e.g.
myApp1 = App1( );
myOtherApp = App2( );
myApp1.someProperty = someValue;
myOtherApp.someOtherProperty = someOtherValue;
Fei Gao
il 22 Gen 2019
Thank you! I got it.
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