color map based on area
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A 3D volume is constructed from a stack of 2D masks (slices). How to color each slice based on the area of the object inside. Suppose the volume is a trunk.
2 Commenti
Walter Roberson
il 25 Lug 2018
Do you want all the pixels selected by the mask of a slice to be the same color? Or do you want to shade by value, different brightness of the color according to pixel value?
Yazan
il 25 Lug 2018
Risposte (2)
Yazan
il 25 Lug 2018
0 voti
Walter Roberson
il 25 Lug 2018
colorval = repmat( sum( sum( masks3d, 1), 2) ), size(masks3d, 1), size(masks3d, 2), 1 ) .* masks3d;
vol3d('CData', colorval', 'alpha', double(masks3d))
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