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The main script titled "surface_booleans_script.m" contains the body of this submission.
Firstly, a cube and sphere are generated using a convex hull algortihm.
Afterwards the intersections of both shapes is performed using Jaroslaw Tuszynski SurfaceIntersection function (triangle-triangle intersection algorithm).
The intersecting edges are organized into open and closed loops ( form_intersection_loops_boolean() ).
These closed loops are used as a seed for a flood fill algortihm for organizing each face into a corresponding closed volume.
A boolean matrix is tabulated to determine which volume is associated with a Union, Subtraction or Intersection operation.
There are issues with co-planar triangles and floating point imprecision. However, there are checks in the main script that will alert the user if the surface boolean is acheivable or not.
For a better implementation of surface booleans I would actually recommend using the ISO2MESH package. The advantage of this code however is that it is purely coded inside of MATLAB.
Cita come
Eric Trudel (2026). Surface Booleans (https://it.mathworks.com/matlabcentral/fileexchange/122502-surface-booleans), MATLAB Central File Exchange. Recuperato .
Riconoscimenti
Ispirato da: Surface Intersection
Informazioni generali
- Versione 1.0.0 (1,88 MB)
Compatibilità della release di MATLAB
- Compatibile con R2020b e release successive
Compatibilità della piattaforma
- Windows
- macOS
- Linux
| Versione | Pubblicato | Note della release | Action |
|---|---|---|---|
| 1.0.0 |
