Ray/Triangle Intersection

Ray/triangle intersection using the algorithm proposed by Möller and Trumbore (1997)
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Aggiornato 18 ago 2009

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Ray/triangle intersection using the algorithm proposed by Möller and Trumbore (1997). The zip file includes one example of intersection.

References:
[1] "Real Time Rendering". Third Edition.
Tomas Akenine-Möller, Eric Haines and Naty Hoffman.
A. K. Peters, Ltd. 2008 (Section 16.8)

[2] "Fast, minimum storage ray-triangle intersection".
Tomas Möller and Ben Trumbore.
Journal of Graphics Tools, 2(1):21--28, 1997.

[3] Other algorithms:
http://www.realtimerendering.com/intersections.html

Cita come

Jesús P. Mena-Chalco (2024). Ray/Triangle Intersection (https://www.mathworks.com/matlabcentral/fileexchange/25058-ray-triangle-intersection), MATLAB Central File Exchange. Recuperato .

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rayTriangleIntersection/

Versione Pubblicato Note della release
1.0.0.0