Ray/box Intersection

Ray/box intersection using Smits' algorithm. The zip file includes one example of intersection.
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Aggiornato 3 mar 2010

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Ray/box intersection using Smits' algorithm

The zip file includes one example of intersection.

Author:
Jesús Mena

References:
[1] "Efficiency issues for ray tracing".
B. Smits.
Journal of Graphics Tools, 3(2):1–14, 1998.

[2] "An efficient and robust ray-box intersection algorithm"
A. Williams, S. Barrus, and R.K. Morley and P. Shirley.
Journal of Graphics, GPU, & Game Tools, 10(1):45-60, 2005.

[3] Other algorithms:
http://www.realtimerendering.com/intersections.html

Cita come

Jesús P. Mena-Chalco (2024). Ray/box Intersection (https://www.mathworks.com/matlabcentral/fileexchange/26834-ray-box-intersection), MATLAB Central File Exchange. Recuperato .

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Versione Pubblicato Note della release
1.0.0.0