Mario Sim v0.1
This is simply intended as a demonstration of the use of sprites for classic NES-style game development. No levels have been programmed yet (the screenshot shows Mario's entire domain). Mario also doesn't yet know how to sprint, but he is otherwise fully functional and reasonably accurate. Manually switch Mario's state between small, big, and firepower.
Feel free to program more detail into the sim... maybe a full level? If you build further on this project, please post your improvements and/or make a note of it here. All comments and suggestions are welcome!
NOTE: timing will be CPU sensitive.
Cita come
Ryan (2024). Mario Sim v0.1 (https://www.mathworks.com/matlabcentral/fileexchange/25568-mario-sim-v0-1), MATLAB Central File Exchange. Recuperato .
Compatibilità della release di MATLAB
Compatibilità della piattaforma
Windows macOS LinuxTag
Riconoscimenti
Ispirato: Stellaria (Tech Demo) - The best MATLAB shooting game ever, Super Mario Bros. Demo
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!Scopri Live Editor
Crea script con codice, output e testo formattato in un unico documento eseguibile.
mario_v0/
Versione | Pubblicato | Note della release | |
---|---|---|---|
1.0.0.0 |