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I wrote this code to help with some research Im doing but figured it might be useful for others. It hasnt been tested on any other data apart from the sample.
I have slightly adapted the great BVH loader from here:https://github.com/wspr/bvh-matlab
It includes a py script for extracting the weights and mesh of a skinned armature from Blender. It assumes the armature animation has been saved as a BVH file in Blender.
Cita come
Aaron Wetzler (2026). Linear Blend Skinning (https://it.mathworks.com/matlabcentral/fileexchange/43039-linear-blend-skinning), MATLAB Central File Exchange. Recuperato .
Informazioni generali
- Versione 1.1.0.0 (279 KB)
Compatibilità della release di MATLAB
- Compatibile con qualsiasi release
Compatibilità della piattaforma
- Windows
- macOS
- Linux
