Porous Texture Interpolation

Make Hybrid Porous textures from two initial textures with ones and zeros
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Aggiornato 23 mag 2021

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Porous Texture interpolation is implemented here. Assume you have got two
binary maps of zeros and ones which gives a texture similar to a porous media. If you want to find
a hybrid combination of two textures, this code helps you.
You can control the similarity weight (W).
example:
B=InterpPorous(A1,A2,W)
A1 and A2 are two 3-D or 2D arrays with the same size contain only zero
and one, W is the similarity weight between 0 to 1, which 1 means 100%
similarity to A1 texture and vice versa.
If you use this code in your research please cite this paper:
Rabbani, A., Babaei, M., Shams, R., Da Wang, Y., & Chung, T. (2020). DeePore: a deep learning workflow for rapid and comprehensive characterization of porous materials. Advances in Water Resources, 146, 103787.
Also, the used methodology is described there.
Check out my tutorial videos on porous material modeling via Matlab on youtube:
https://www.youtube.com/playlist?list=PLaYes2m4FtR3DBM7TIb6oOZYI-tG4fHLd
By Arash Rabbani
rabarash@yahoo.com
www.arashrabbani.com

Cita come

Rabbani, A., Babaei, M., Shams, R., Da Wang, Y., & Chung, T. (2020). DeePore: a deep learning workflow for rapid and comprehensive characterization of porous materials. Advances in Water Resources, 146, 103787.

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Creato con R2020a
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Versione Pubblicato Note della release
1.0.3

bug fixed

1.0.2

corrected bug

1.0.1

link added

1.0.0