Global to Local Coordinate Transformation Matrix
Versione 1.1.0.0 (1,69 KB) da
Paulo J. Paupitz Goncalves
T = trans_matrix_beam3d(x0,y0,z0,x1,y1,z1,alpha)
The function calculates the Global to Local coordinate transformation matrix for a beam in space. [x0,y0,z0] and [x1,y1,z1] are the coordinates of the beam ends. alpha is the twist over the axis perpendicular to the beam cross sectional area, usually set to 0.
Cita come
Paulo J. Paupitz Goncalves (2025). Global to Local Coordinate Transformation Matrix (https://it.mathworks.com/matlabcentral/fileexchange/9586-global-to-local-coordinate-transformation-matrix), MATLAB Central File Exchange. Recuperato .
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R14SP3
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