Contenuto principale

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Operatori non lineari

R2026a
Blocchi che simulano le discontinuità, come la saturazione o la zona morta, per i segnali fisici

Questa libreria contiene i blocchi che simulano le discontinuità, come la saturazione o la zona morta, per i segnali fisici.

Blocchi Simscape

PS Abs blockPS AbsOutput absolute value of input physical signal
PS Ceil blockPS CeilOutput the smallest integer larger than or equal to input physical signal
PS Dead Zone blockPS Dead ZoneProvide region of zero output for physical signals
PS Fix blockPS FixRound input physical signal toward zero
PS Floor blockPS FloorOutput the largest integer smaller than or equal to input physical signal
PS Max blockPS MaxOutput maximum of two input physical signals
PS Min blockPS MinOutput minimum of two input physical signals
PS Round blockPS RoundRound input physical signal toward nearest integer
PS Saturation blockPS SaturationLimit range of physical signal
PS Selector blockPS SelectorSelect elements from vector or matrix input physical signal (Da R2023b)
PS Sign blockPS SignOutput sign of input physical signal
PS Switch blockPS SwitchSingle-pole double-throw switch controlled by external physical signal
PS Three-Element Demux blockPS Three-Element DemuxConvert three-element physical signal vector into scalar physical signals
PS Vector Norm blockPS Vector NormCompute Euclidean norm of vector or matrix physical signal (Da R2023b)

Argomenti