Morphologically erode grayscale pixel stream
System object™ morphologically erodes a grayscale pixel stream. This operation replaces
each pixel with the local minimum of the neighborhood around the pixel. The object
operates on a stream of grayscale pixel intensity values.
You can specify a neighborhood, or structuring element, of up to 32-by-32 pixels. For line, square, or rectangle structuring elements that are more than 8 pixels wide, the object uses the Van Herk algorithm to find the maximum. This algorithm uses only three comparators to find the maximums of all the rows, then uses a comparison tree to find the maximum of the row results.
For structuring elements that are less than 8 pixels wide, or that contain zero elements, the object implements a pipelined comparison tree for each row of the neighborhood. An additional comparison tree finds the maximum value of the row results. If the structuring element contains zeros that mask off pixels, the algorithm saves hardware resources by not implementing comparators for those pixel locations.
To morphologically erode a grayscale pixel stream:
visionhdl.GrayscaleErosionobject and set its properties.
Call the object with arguments, as if it were a function.
To learn more about how System objects work, see What Are System Objects?
creates a System object that morphologically erodes a grayscale pixel stream.
eroder = visionhdl.GrayErosion
sets properties using one or more name-value arguments. For example,
eroder = visionhdl.GrayErosion(
'Neighborhood',getnhood(strel('disk',4)) specifies a
4-by-4 disk-pattern neighborhood.
Unless otherwise indicated, properties are nontunable, which means you cannot change their
values after calling the object. Objects lock when you call them, and the
release function unlocks them.
If a property is tunable, you can change its value at any time.
For more information on changing property values, see System Design in MATLAB Using System Objects.
Neighborhood — Pixel neighborhood
ones(3,3) (default) | vector or matrix of binary values
Pixel neighborhood, specified as a vector or matrix of binary values.
The object supports neighborhoods of up to 32-by-32 pixels. To
use a structuring element, set the
Neighborhood property to
shape is specified by the input arguments to the
strel (Image Processing Toolbox) function. The minimum neighborhood size is a 2-by-2 matrix, or a 2-element
column vector. If the neighborhood is a row vector, it must be at least 8 columns wide and
contain no zeros.
LineBufferSize — Size of line memory buffer
2048 (default) | positive integer
Size of the line memory buffer, specified as a positive integer. Choose a power of two that accommodates the number of active pixels in a horizontal line. If you specify a value that is not a power of two, the buffer uses the next largest power of two.
The object allocates (n –
LineBufferSize memory locations to store the pixels,
where n is the number of lines in the
Neighborhood property value.
This object uses a streaming pixel interface with a structure
for frame control signals. This interface enables the object to operate independently of image
size and format and to connect with other Vision HDL Toolbox™ objects. The object accepts and returns a scalar pixel value and control signals
as a structure containing five signals. The control signals indicate the validity of each pixel
and its location in the frame. To convert a pixel matrix into a pixel stream and control
signals, use the
visionhdl.FrameToPixels object. For a
description of the interface, see Streaming Pixel Interface.
To use an object function, specify the
System object as the first input argument. For
example, to release system resources of a System object named
Morphologically Erode Grayscale Image
Load a source image from a file. Select a portion of the image that matches the desired test size.
frmOrig = imread('rice.png'); frmActivePixels = 64; frmActiveLines = 48; frmInput = frmOrig(1:frmActiveLines,1:frmActivePixels); imshow(frmInput,'InitialMagnification',300) title 'Input Image'
Create a serializer System object™ and define the inactive pixel regions. Set the number of inactive pixels following each active line to at least double the horizontal size of the neighborhood. Set the number of lines following each frame to at least double the vertical size of the neighborhood.
frm2pix = visionhdl.FrameToPixels(... 'NumComponents',1, ... 'VideoFormat','custom', ... 'ActivePixelsPerLine',frmActivePixels, ... 'ActiveVideoLines',frmActiveLines, ... 'TotalPixelsPerLine',frmActivePixels+20, ... 'TotalVideoLines',frmActiveLines+20, ... 'StartingActiveLine',3, ... 'FrontPorch',10);
Create a morphological erode System object.
eroder = visionhdl.GrayscaleErosion(... 'Neighborhood',ones(2,5));
Serialize the test image by calling the serializer object.
pixin is a vector of intensity values.
ctrlin is a vector of control signal structures.
[pixin,ctrlin] = frm2pix(frmInput);
Prepare to process the pixel stream by preallocating output vectors.
[~,~,numPixelsPerFrame] = getparamfromfrm2pix(frm2pix); pixout = uint8(zeros(numPixelsPerFrame,1)); ctrlout = repmat(pixelcontrolstruct,numPixelsPerFrame,1);
For each pixel in the padded frame, compute the morphed value. Monitor the control signals to determine the latency of the object. The latency of a configuration depends on the number of active pixels in a line and the size of the neighborhood.
foundValIn = false; foundValOut = false; for p = 1:numPixelsPerFrame if (ctrlin(p).valid && foundValIn==0) foundValIn = p; end [pixout(p),ctrlout(p)] = eroder(pixin(p),ctrlin(p)); if (ctrlout(p).valid && foundValOut==0) foundValOut = p; end end objLatency_cycles = foundValOut - foundValIn
objLatency_cycles = 107
Create a deserializer System object with a format that matches the serializer format. Convert the pixel stream to an image frame by calling the deserializer object. Display the resulting image.
pix2frm = visionhdl.PixelsToFrame(... 'NumComponents',1, ... 'VideoFormat','custom', ... 'ActivePixelsPerLine',frmActivePixels, ... 'ActiveVideoLines',frmActiveLines, ... 'TotalPixelsPerLine',frmActivePixels+20); [frmOutput,frmValid] = pix2frm(pixout,ctrlout); if frmValid figure imshow(frmOutput,'InitialMagnification',300) title 'Output Image' end
This object implements the algorithms described on the Grayscale Erosion block reference page.
C/C++ Code Generation
Generate C and C++ code using MATLAB® Coder™.
This System object supports C/C++ code generation for accelerating MATLAB® simulations, and for DPI component generation. For more information about acceleration, see Accelerate Pixel-Streaming Designs Using MATLAB Coder. For more information about DPI component generation, see Considerations for DPI Component Generation with MATLAB (HDL Verifier).
HDL Code Generation
Generate VHDL, Verilog and SystemVerilog code for FPGA and ASIC designs using HDL Coder™.
To generate HDL code from Vision HDL Toolbox System objects, see Design Hardware-Targeted Image Filters in MATLAB.
Version HistoryIntroduced in R2016a
R2018b: Improved line buffer
The internal line buffer in this object now handles bursty data, that is,
noncontiguous valid signals within a pixel line. This implementation uses fewer
hardware resources due to improved padding logic and native support for kernel sizes
with an even number of lines. This change affects the
visionhdl.LineBuffer object and objects that use an internal
The latency of the line buffer is now reduced by a few cycles for some configurations. You might need to rebalance parallel path delays in your designs. A best practice is to synchronize parallel paths in your designs by using the pixel stream control signals rather than by inserting a specific number of delays.