How to stop a while loop using a GUI pushbutton?

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Flávio
Flávio il 13 Nov 2013
Commentato: aung lin il 12 Lug 2022
I have a while loop and I have a STOP pushbutton that breaks the loop. Basically I want to break the loop using the pushbutton instead of typing CTRL+C on command window. I tried the return clause but it didn't work and the break clause aparently it's used inside the loop (which isn't the case).
Can anyone help me?
Thanks!

Risposte (6)

Walter Roberson
Walter Roberson il 13 Nov 2013
while true
drawnow()
stop_state = get(YourPushbuttonHandle, 'Value');
if stop_state
break;
end
...
end
  7 Commenti
Image Analyst
Image Analyst il 29 Giu 2018
App Designer has a different way of using global variables I believe - you don't use the global keyword.
Stephen23
Stephen23 il 29 Giu 2018
@Image Analyst: I have never used App Designer, but as far as I can tell it creates some kind of objects, whose properties are available throughout the app:
What does this have to do with global variables?

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Image Analyst
Image Analyst il 29 Giu 2018
See my attached little demo. It counts when you click the Go button and stops counting when you click the Stop button.
  5 Commenti
Haotian Xue
Haotian Xue il 16 Mar 2021
It works great, thank you so much.

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Birkan GOCERLER
Birkan GOCERLER il 21 Set 2014

Andrew Davies
Andrew Davies il 15 Set 2015
the basic outline could look like this:
For the callback of the start push button you want something like this.
functionpushbutton1_Callback(hObject, eventdata, handles)
handles.stop_now = 0; %Create stop_now in the handles structure
guidata(hObject,handles); %Update the GUI data
while ~(handles.stop_now)
yourfunction()
drawnow %Give the button callback a chance to interrupt the %opening fucntion
handles = guidata(hObject); %Get the newest GUI data
end
In the callback for the stop button you want
function pushbutton2_Callback(hObject, eventdata, handles)
handles.stop_now = 1;
guidata(hObject, handles); % Update handles structure

Greig
Greig il 16 Set 2015
Modificato: Greig il 16 Set 2015
Essentially of the these solutions are based on the same ideas. Another approach (that uses the same idea) is to use the MATLAB inbuilt waitbar() function, which supports canceling a loop and details how to do in the documentation... FOUND HERE. This way you don't have to explicitly program the canceling functionality of your button 2, which is useful if you are still getting to grips with GUIs.
Edit: And only after answering do I realize this is a somewhat old thread!

Seo-Hyun
Seo-Hyun il 12 Apr 2017
I used a toggle button for pause, and added the pause code in the loop. While pausing, you can always grab a breakpoint in the paused line and continue debug. Try this.
while(1)
if handles.pause.Value
pause(1);
handles.pause.String = 'Resume';
disp('waiting');
while ~handles.pause.Value
handles.pause.String = 'Pause';
break;
end
continue;
end
end
function pause_Callback(hObject, eventdata, handles)

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