Playing IMPLAY Video programmatically
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Dear all,
I composed a movie using WriteVideo after capturing the still-pictures through Getframe. Now I want run the movie programmatically in IMPLAY, rather than directly on implayer's GUI.
I searched all sources but to avail. There is no documentation available about IMPLAY.
I tried using Movie command. There were two problems, that I can not merge audio file and secondly, it was prone to frame size errors when no of frames are more.
I want to 'play', 'stop','pause' implay video by the commands from command window. How that would be possible?. Any help would be appreciated
Risposte (1)
Rotem Mairon
il 29 Lug 2018
Modificato: Rotem Mairon
il 29 Lug 2018
I realize that this was asked years ago, but for the sake of other users: You can control IMPLAY programmatically, if you have access to its handle. E.g., by running:
myHandle = implay('someVideo.avi');
Using this handle, you can access the GIU's PlaybackControlsTimer object as follows:
myControls = myHandle.DataSource.Controls;
At this point you can call 'play', 'stepFwd' and others to control the video. E.g., in order to advance the player one frame forward, use:
stepFwd(myControls)
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