Generating random numbers

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Atakan
Atakan il 22 Gen 2012
I want to write a Matlab code for generating “m” numbers from N(0,1) using following algorithm. My code should be a general code for “m”, “mu” & “sigma”.
1.Generate u1, u2 from UNIF(0,1), then set y=tan(pi*(u1-1/2))
2.If u2 <= (sqrt(e)/2)*(1+y^2)*e^((-y^2)/2) then set x=y, otherwise go to step 1
3.Repeat 1-2 until you generate m numbers.
this is my code:
function [randnormal]=atakan(a,b,m) randnormal=[];
count=1;
while (count<=m) R = normrnd(a,b);
u1=unifrnd(0,1);
u2=unifrnd(0,1);
y=tan(pi*(u1-1/2));
if (u2<=((sqrt(exp(1))/2)*(1+y^2)*(exp(1)^(-y^2/2))))
randnormal=[R;y];
end
count=count+1;
end
  1 Commento
Jan
Jan il 22 Gen 2012
You forgot to ask a question.
Please format the code correctly using the information provided at the "Markup help" link.

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Atakan
Atakan il 24 Gen 2012
function x = atakan(mu,sigmasqroot,m)
count=0; x=[]; y=[];
while (count<m)
u1=rand;
u2=rand;
y=tan(pi*(u1-(1/2)));
test=((sqrt(exp(1))/2)*(1+(y^2))*((exp(1)^((-y^2)/2))));
if (u2<=test)
z=sqrt(sigmasqroot)*(y+mu); % if x~N(0,1) then sigma*(x+mu)~N(mu,sigma^2) then set x=y;
x=[x; z];
count=count+1;
end
end
  1 Commento
the cyclist
the cyclist il 24 Gen 2012
Just so you know, "growing" your array x in this way is extremely inefficient, computationally, because MATLAB will need to continually reallocate memory for the ever-larger array. The method in my solution, in which I preallocate the memory before the while loop, will be stupendously faster for large values of m.

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Più risposte (1)

the cyclist
the cyclist il 23 Gen 2012
You were overwriting your random numbers, rather than storing all "m" of them, and you were not tracking the counting of successes properly. Does this work better? (I did not check any other part of your algorithm.)
function [randnormal]=atakan(a,b,m)
randnormal=zeros(2,m);
count=1;
while (count<=m)
R = normrnd(a,b);
u1=unifrnd(0,1);
u2=unifrnd(0,1);
y=tan(pi*(u1-1/2));
if (u2<=((sqrt(exp(1))/2)*(1+y^2)*(exp(1)^(-y^2/2))))
randnormal(:,count)=[R;y];
count=count+1;
end
end
end
  2 Commenti
Atakan
Atakan il 23 Gen 2012
Thanks again. I have solved it by another way.
James Tursa
James Tursa il 23 Gen 2012
What way? Can you post your method so others can see and not leave this thread dangling?

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