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What is the logic of bilinear interpolation for 3by3 window ?

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I have read the Wikipedia doc where interpolation for 4 pixels discussed very nicely in this link https://en.wikipedia.org/wiki/Bilinear_interpolation inside the heading nonLinear. I required for 9 pixels or say 3by3 window? could some body explain me like wikipidia for 9 pixels, how can apply
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Adam
Adam il 12 Giu 2017
Where are you getting your definition from for 9 pixels? For 4 pixels the logic is obvious as they are the 4 that surround the point of interest, but how are you defining the 9 pixels?
kanwal preet
kanwal preet il 12 Giu 2017
Actually, I was looking for LBP I am attaching paper over here, for P=8, and R=3.0, Paper Multiresolution Gray-Scale and Rotation invariant texture classification ith local binary pattern

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