Azzera filtri
Azzera filtri

intersection between plane and 3d points

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Antares
Antares il 22 Dic 2017
Commentato: Are Mjaavatten il 23 Dic 2017
Hi
I have to compute the intersection between a plane and a surface (for testing I generated it with meshgrid but I will have scattered 3d points instead sampled with fixed step in both x and y axis). I computed the distance from the plane of all points and picked only those whose distance was lower than a threshold.
it is correct so far but I would like to compute a smooth profile (a point every sample step), I managed to do something as shown in the figure but it works only for particular orientation of the plane so it is not general. (Actually what I did was to compute the mean of blocks of N red points and then apply linear interpolation in the middle)
Any ideas? Thank you

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