TriRep class - edge constraints 3D Delaunay Triangulation
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Hello everyone,
I have a 3D TriRep triangualtion imported within Matlab from an .stl file and created using:
tr = TriRep(f,v(:,1),v(:,2),v(:,3));
% original triangulation in face-vertex format f & v
I want to use a constrained DelaunayTri to perform a spatial search within my triangulation. As indicated in the spatial searching help, I need to use the previous triangulation tr to find all edges in the triangulation using:
Cedges = edges(tr); % does it work for 3D triangulation?
and then I was thinking to generate the Delaunay Triangulation simply using the following function:
dt = DelaunayTri(v,Cedges);
Is there any possibility to generate an edge constrained DelaunayTri sub-class in 3D from a TriRep? I do not want to implement the brute force that was proposed as a workaround for spatial searching since I have a high-number of triangles and need a faster approach.
Thank you for your help,
Romain
Risposte (1)
DGM
il 8 Ott 2025
0 voti
The answer is no. Creating the DelaunayTri object creates a new triangulation, so whatever is defined by the faces of TR is ignored. Constrained triangulation is only supported when V is 2D. Without constraints in 3D, DT is a tetrahedral mesh filling the convex hull of the point cloud defined by V. It's probably an unhelpful blob.
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