Azzera filtri
Azzera filtri

How to convert the X & Y value in a matrix format?

3 visualizzazioni (ultimi 30 giorni)
Hi, Given X and Y as follow:
area_length = 100;
area_width = area_length ;
x = round((area_length - 1) * (rand - 0) / (1 - 0) + 1);
y = round((area_width - 1) * (rand - 0) / (1 - 0) + 1);
How to convert the X & Y value into matrix format? Because i want to add a weights for make i possible to perform a shortest path.
x= ;
y= ;
weights = rand ;%-ok
G = graph(x,y,weights);
plot(G,'EdgeLabel',G.Edges.Weight);
Thanks for your help
  6 Commenti
KSSV
KSSV il 26 Set 2018
YOu need to have those points to get the shortest path........do you have those points?
Asyran Abdullah
Asyran Abdullah il 26 Set 2018
Yes, this is the point:
x = round((area_length - 1) * (rand - 0) / (1 - 0) + 1);
y = round((area_width - 1) * (rand - 0) / (1 - 0) + 1);
x&y show the coordinate of each nodes, and the value will repeatedly change. However i don't know how to change the value into matrix in order to find a shortest path.

Accedi per commentare.

Risposta accettata

Walter Roberson
Walter Roberson il 26 Set 2018
Modificato: Walter Roberson il 26 Set 2018
Your x and y calculated like the above define the coordinates of a single point. To do shortest path, you need multiple points.
I suggest,
N = 50; %nodes
cutoff = 25;
area_length = 100;
area_width = area_length ;
x = round((area_length - 1) * (rand(N,1) - 0) / (1 - 0) + 1);
y = round((area_width - 1) * (rand(N,1) - 0) / (1 - 0) + 1);
A = squareform( pdist([x, y]) );
A(A > cutoff) = 0;
%and do any other tweaking for the A matrix
G = digraph(A);
plot(G, 'XData', x, 'YData', y);
and you can do shortest path calculations on G
With the above code, you could also use G = graph(A) to create undirected graphs, but if you do so then you would not be able to have asymmetric distance matrix. In the real world, there are cases where the transmit and receive path might not be the same.
  1 Commento
Asyran Abdullah
Asyran Abdullah il 26 Set 2018
Thanks Sir, it works!
N = 45; %nodes
cutoff = 25;
area_length = 100;
area_width = area_length ;
x = round((area_length - 1) * (rand(N,1) - 0) / (1 - 0) + 1);
y = round((area_width - 1) * (rand(N,1) - 0) / (1 - 0) + 1);
A = squareform( pdist([x, y]) );
A(A > cutoff) = 0;
%and do any other tweaking for the A matrix
G = graph(A );
G.Edges.W3 = randi(10, numedges(G) , 1); %laluan
G.Edges.Weight = G.Edges.W3; %weight
h = plot(G, 'XData', x, 'YData', y, 'EdgeLabel',G.Edges.Weight);
axis square;
grid on
G = rmedge(G, 1:numnodes(G), 1:numnodes(G));
title('Finding Shortest Path on Random Node');
path = shortestpath(G,1,45);
highlight(h,path,'NodeColor','g','EdgeColor','g')

Accedi per commentare.

Più risposte (1)

KSSV
KSSV il 26 Set 2018
Simple rand..gives you a single number....try rand(N,1) with N as desired number of points.

Categorie

Scopri di più su Graph and Network Algorithms in Help Center e File Exchange

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by