View Factor Calculation with Monte Carlo Method
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Hi! I am trying to find view factors between a disk and a surface shown in the fig. that i added. So i ned 2 different random numbers for that one for teta angle and the other for azimut angle. First i am checking the teta angle is it is in the range if it is in the range and next i 'm gonna check azimut angle if it is in the range or not. If azimut in the range also it is a hit so it will be registried as a hit. Im trying to do this without for loop cause i'm gonna go up to 10^9 for mt random numbers. See NN=10,10^2,10^3,...10^9. My problem is after i checked teta angle i want my azimut calculated with my new teta(azimut depend on teta) .That means if c==d i want to throw these elements from the teta and my teta_new will builted up without them. but i dont know how can i throw these elements and built my new teta which is teta_new. If i can throw them i will built up teta_new and azimut_new and so i can find how many hits will be registered. Thanks!!
clear;
a=2;
r=4;
h=1;
TH_max =atan((a+r)/h);
TH_min=atan((a-r)/h);
NN1=10000;
RN1=rand(1,NN1)./max(rand(1,NN1));
TH=asin(sqrt(RN1));
x1=(h.^2.*(tan(TH)).^2+a.^2-r.^2)./(2.*a);
azimut_max=atan(sqrt(h.^2.*(tan(TH).^2-x1.^2)./x1));
c=TH(1,:)<TH_max ; d=TH_min<TH(1,:);
TH_new=???
NN2=sum(c==d);
RN2=rand(1,NN2)./max(rand(1,NN2));
azimut=RN2*2*pi;
azimut_max_new=atan(sqrt(h.^2.*(tan(TH_new).^2-x1.^2)./x1));
REG=sum(azimut<=azimut_max_new);
VF = REG/NN2;
H=h/a;
R=r/a;
Z=1+H.^2+R.^2;
VF_exact=0.5.*(1-((Z-2.*R.^2)./sqrt(Z.^2-4.*R.^2)));
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