How to display data from editext in listbox in GUI ?
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Hi everyone!
My problem is:
I have a GUI contains a listbox and a edittext.
Listbox have a array of strings:
a      
an     
able   
back   
bath   
bench  
car    
create 
common 
claim
dad    
did    
dear   
eat    
edit   
english
enable 
far    
father 
fish   
jacket
jet
kiss
gather 
get    
gun  
...
and so on
Now, i want to import a word "jacket" (for example) on edittext. i expect when i import word "j" on edittext, the listbox will display all word that begin with word "j". Similarly, when i import consecutive word, "a", (now, i'm having  "ja" on edittext). the listbox will display all word that contains words  "ja". and so on

Thank you so much
6 Commenti
Risposta accettata
  Kevin Phung
      
 il 16 Gen 2019
        the contains() function can help you out here, or if you want to get fancy, regexp()
Set your callback for the 'edit' box to retrieve the strings from the list box,
and do 
contains(list_box_string,edit_box_string)
This will give you a logical array, simply use that array as indexing for the strings in the listbox.
Note: You may want to save the main list under a variable to be called when edit box is empty, so that you preserve it and it doesnt get lost when you change the string of the listbox.
Let me know if this helps or if you need more clarification.
13 Commenti
  Kevin Phung
      
 il 21 Gen 2019
				Nope, Chinese. But my parents are from there so vietnamese culture is heavily a part of mine!
Più risposte (1)
  Jan
      
      
 il 18 Gen 2019
        
      Modificato: Jan
      
      
 il 22 Gen 2019
  
      UNTESTED!!!
function yourGUI
StrList = {'a', 'an', 'able', 'back', 'car', 'create'};
H.Fig   = figure('Position', [100, 100, 400, 600], ...
    'KeyPressFcn', @myKeyPress);
H.Input = uicontrol(H.Fig, 'Style', 'edit', 'Position', [10, 550, 200, 30], ...
    'Enable', 'inactive', 'String', '');
H.List  = uicontrol(H.Fig, 'Style', 'listbox', 'Position', [10, 10, 200, 530], ...
    'String', StrList, ...
    'Min', 0, 'Max', 2);  % Max-Min > 1: Multiple selections allowed
guidata(H.Fig, H);
end
function myKeyPress(FigH, EventData)
H   = guidata(FigH);
Str = get(H.Input, 'String');
StrList = get(H.List, 'String');
Match   = find(strncmpi(Str, StrList, length(Str)));
switch edata.Key
  case 'return'
      % If only 1 string in the string list is matching,
      % RETURN copies it to the edit field:
      if numel(Match) == 1
          Str = StrList{Match};   % [EDITED]
      end
  case 'backspace'
     if ~isempty(Str) 
         Str(end) = [];
     end
  case 'delete'
      ... ???
  % case Arrow keys?!
  otherwise
     c   = EventData.Character;
     if ~isempty(c)
       Str = [Str, c];
     end
end
set(H.Input, 'String', Str);
Match = find(strncmpi(Str, StrList, length(Str)));
set(H.List, 'Value', Match);  % Select all matching strings in the list
if isempty(Match)             % Move fiorst selected string to top
    set(H.List, 'ListBoxTop', 1);
else
    set(H.List, 'ListBoxTop', Match(1));
end
end
This function was written inthe forum's editor and not checked. It is thought only to demonstrate, how the KeyPressFcn of the figure can be used to emulate an edit field with running a callback after each keystroke.
5 Commenti
  Jan
      
      
 il 22 Gen 2019
				
      Modificato: Jan
      
      
 il 22 Gen 2019
  
			My code should behave almost the same. If you type "ju", all strings in the list starting with "ju" are selected. When only one selection is matching, pressing ENTER wil copy it.
I cannot post exactly matching code, because I do not see the original code and the GUI. But I assume, the shown methods should be sufficient to allow you to apply the required modifications. 
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