Simulating buoyancy on Simulink

Hi,
I want to model the simulation of a bobbing sphere in water using SIMULINK, taking into account the buoyancy of the object. How would I approach this and what properties must I take into consideration?
I know the volume of spehere is essential and the density of water.
Any help would be greatly appreciated, thank you

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Richiesto:

il 5 Set 2019

Commentato:

il 18 Giu 2021

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