save GUI fig by name from edit text
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Hi
I am trying to save a figure in GUI, I want when the user click on a push button the below window appear.
I applied the follwoing function:
filter = {'*.m';'*.emf';'*.*'};
[file, path] = uiputfile(filter);
but when I press (save) nothing is saved. The problem is how to connect my figure to the above function.
4 Commenti
Rik
il 15 Nov 2019
Note that copying the figure is not going to copy the callbacks, so you will end up with a figure that is only a visual copy of your GUI but no longer has any functionality.
Adam Danz
il 15 Nov 2019
I was worried about that too but it turns out that the goal was to copy the embedded axes onto an external figure.
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Adam Danz
il 15 Nov 2019
Place this code in a callback function designed to save the figure. See inline comments for details.
newFig = figure(); % Create a new parent figure
newAx = copyobj(handles.axes1, newFig); % Copy your GUI axis to the new figure
% ^^^^^^^^^^^^^ Put your axis handle here
% Reposition the axis to default position within the new figure
newAx.Units = 'Normalize';
newAx.Position = [.13, .11, .76, .82];
% Ask user for path and filename
[file, path] = uiputfile('.fig');
% Save figure and print out a confirmation.
savefig(fullfile(path,file));
fprintf('Figure saved: %s\n', file) % optional
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