Azzera filtri
Azzera filtri

Draw triangle on 3d mesh

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Jerry
Jerry il 18 Apr 2020
Commentato: Steven Lord il 21 Ago 2020
Hi, I have an irregualar 3d surface plot build just with faces and vertices. Now I want to select 3 random points from the plot and automatically draw a triangle with these corner points on top of the surface (so that the triangle nestles on the given 3D surface).
  5 Commenti
Jerry
Jerry il 19 Apr 2020
please help
Steven Lord
Steven Lord il 21 Ago 2020
This is a copy of the original question in case it gets edited away like this one.
"Hi, I have an irregualar 3d surface plot build just with faces and vertices. Now I want to select 3 random points from the plot and automatically draw a triangle with these corner points on top of the surface (so that the triangle nestles on the given 3D surface)."

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Risposte (1)

darova
darova il 19 Apr 2020
What about this?
function main
opengl software
h = surf(sphere(20));
axis vis3d
set([h gcf],'hittest','off') % не знаю почему
set(gca,'buttondownfcn',@func) % клацать только на 'axes'
function func(hobj,hev)
p = get(hobj,'currentpoint');
p
line(p(:,1),p(:,2),p(:,3),'marker','o')
  4 Commenti
Jerry
Jerry il 19 Apr 2020
no, unfortunately I don't
darova
darova il 19 Apr 2020
Modificato: darova il 19 Apr 2020
I want to explain you how does it work: you can't choose points you want directly. But you can pick some point and then calculate distances from this point to every existing points on plot. Having smallest distance using min you can choose closest point
Here is a simple script
x = rand(20,1);
y = rand(20,1);
plot(x,y,'.b')
p = ginput(1);
[~,ix] = min(pdist2(p,[x y]));
line(x(ix),y(ix),'marker','o')

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