3D triangulation using patch
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hello I need help to obtain a triangulation object from the "patch" function with which I perform a 3D reconstruction of a volume of images. How can I do this?
Risposte (1)
Shubham Rawat
il 3 Dic 2020
0 voti
Hi Miguel,
You can obtain delaunay traingulation object directly from the Points, which you are using in the Patch function.
Hope this Helps!
2 Commenti
Richard Bliss
il 5 Lug 2021
By "Points", do you mean the XData, YData and ZData or the Vertices?
James Peckham
il 31 Mar 2022
using the patchvaribel.faces for the connectivity list and the patchvairble.vertices for the points like this
[X,Y] = meshgrid(1:0.5:10,1:20);
Z = sin(X) + cos(Y);
v=surf(X,Y,Z);
p= surf2patch(v,'triangles')
patch(p)
Tr=triangulation(p.faces,p.vertices)
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