Transform 3D point cloud
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I have a point cloud and a rotation matrix like this:
rot=[ -0.48664090 0.36675647 0.79288739;
-0.67601788 -0.73296887 -0.075871207;
-0.55333579 0.57292831 -0.60462612 ]
How can I transform the point cloud using this rotation matrix? I cannot use this matrix with pctrasform and rigid3d.
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Matt J
il 17 Mar 2021
Modificato: Matt J
il 17 Mar 2021
Funny. Well, you can always use affine3d,
rot=[ -0.48664090 0.36675647 0.79288739;
-0.67601788 -0.73296887 -0.075871207;
-0.55333579 0.57292831 -0.60462612 ];
T=eye(4);
T(1:3,1:3)=rot;
tform=affine3d(T)
As a side note, your matrix is not a proper rotation, since its determinant is -1.
det(rot)
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Bjorn Gustavsson
il 17 Mar 2021
If you have a 3-x-n array of point-coordinates you can rotate them in 2 ways, either rotate the points or the coordinate system.
For example like this:
r_rotated = rot*r_points;
HTH
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