Problem 44766. Lights Out 12 - 5x5, three stages, <7 moves
Lights Out is a logic game wherein all lights need to be turned off to complete each board. See the first problem in the series for an introduction.
This problem is back to no wrapping and contains boards that each require six or fewer moves to solve. However, now lights are activated through three stages, rather than two, cycling from on1 (1) to on2 (2) to off (0). For example, if
board = [1 1 0 0 0 1 0 0 0 0 0 0 0 2 0 0 0 2 2 2 0 0 0 2 0];
the answer is:
moves = [1 1 19]
since the first "1" will change the 1's in (1,1), (1,2), and (2,1) to 2's. The second "1" will then change those three values to zero, while the "19" will bump the five 2's to zero. Therefore, up to two moves are possible for each button (index).
Prev.: 5x5, wrapping, any number of moves — Next: 5x5, 3 stages, x moves
Solution Stats
Solution Comments
Show commentsProblem Recent Solvers9
Suggested Problems
-
Find the maximum number of decimal places in a set of numbers
2790 Solvers
-
Make a run-length companion vector
638 Solvers
-
Calculate the Number of Sign Changes in a Row Vector (No Element Is Zero)
691 Solvers
-
1136 Solvers
-
15 Solvers
More from this Author139
Problem Tags
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!