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Getting the indices from a vector
This is a basic MATLAB operation. It is for instructional purposes. --- You may already know how to <http://www.mathworks....

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Determine whether a vector is monotonically increasing
Return true if the elements of the input vector increase monotonically (i.e. each element is larger than the previous). Return f...

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Check if number exists in vector
Return 1 if number _a_ exists in vector _b_ otherwise return 0. a = 3; b = [1,2,4]; Returns 0. a = 3; b = [1,...

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Swap the first and last columns
Flip the outermost columns of matrix A, so that the first column becomes the last and the last column becomes the first. All oth...

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Swap the input arguments
Write a two-input, two-output function that swaps its two input arguments. For example: [q,r] = swap(5,10) returns q = ...

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Column Removal
Remove the nth column from input matrix A and return the resulting matrix in output B. So if A = [1 2 3; 4 5 6]; ...

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Reverse the vector
Reverse the vector elements. Example: Input x = [1,2,3,4,5,6,7,8,9] Output y = [9,8,7,6,5,4,3,2,1]

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Select every other element of a vector
Write a function which returns every other element of the vector passed in. That is, it returns the all odd-numbered elements, s...

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Triangle Numbers
Triangle numbers are the sums of successive integers. So 6 is a triangle number because 6 = 1 + 2 + 3 which can be displa...

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Generate a vector like 1,2,2,3,3,3,4,4,4,4
Generate a vector like 1,2,2,3,3,3,4,4,4,4 So if n = 3, then return [1 2 2 3 3 3] And if n = 5, then return [1 2 2 3 3 3 4...

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Draw a '4' in a zero matrix!

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Draw a '6' in a zero matrix!

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Draw a '9' in a zero matrix!

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Draw a '7' in a zero matrix!

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Draw a '8' in a zero matrix!

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Draw a '3' in a zero matrix!

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Draw a '2' in a zero matrix!

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Draw a '5' in a zero matrix!

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Draw a '1' in a zero matrix!

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Draw 'H'
Draw a x-by-x matrix 'H' using 1 and 0. (x is odd and bigger than 2) Example: x=5 ans= [1 0 0 0 1 1 0 0 0 1 ...

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Draw a 'Z'.
Given _n_ as input, generate a n-by-n matrix like 'Z' by _0_ and _1_ . Example: n=5 ans= [1 1 1 1 1 0 0 0 1 ...

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Draw 'O' !
Given n as input, generate a n-by-n matrix 'O' using 0 and 1 . example: n=4 ans= [1 1 1 1 1 0 0 1 ...

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Draw 'C'.
Given x as input, generate a x-by-x matrix 'C' using 0 and 1. example: x=4 ans= [0 1 1 1 1 0 0 0 ...

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Tick. Tock. Tick. Tock. Tick. Tock. Tick. Tock. Tick. Tock.
Submit your answer to this problem a multiple of 5 seconds after the hour. Your answer is irrelevant; the only thing that matte...

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Bullseye Matrix
Given n (always odd), return output a that has concentric rings of the numbers 1 through (n+1)/2 around the center point. Exampl...

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Make a checkerboard matrix
Given an integer n, make an n-by-n matrix made up of alternating ones and zeros as shown below. The a(1,1) should be 1. Examp...

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チェッカーボードを作ろう

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サイコロを作ろう
1から6までの独立かつランダムな数値を返すような関数を作成しましょう。 例： >> [x1,x2] = rollDice(); と入力すると x1 = 5 x2 = 2 のような解を返します。

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2倍してみよう - ここからスタート！

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