PhaseStateCondition
Description
A PhaseStateCondition
object represents a Phase
State
condition in the RoadRunner scenario logic. The Phase State
condition specifies for the
associated phase to end when the referenced phase reaches the specified state. Specifying
PhaseStateCondition
as the condition type when creating an end or fail
condition in your scenario adds a Phase State
condition to the specified
phase in the scenario logic. You can use the PhaseStateCondition
object to
programmatically modify the attributes of the corresponding Phase State
condition by changing the property values of the object.
Creation
You can create a PhaseStateCondition
object in these ways:
The
setEndCondition
function creates and assigns a condition of the specified type to the end of a specified phase. Specify theconditionType
argument as"PhaseStateCondition"
to create aPhaseStateCondition
object associated with the specified phase.The
setFailCondition
function assigns a condition of the specified type to the Fail Conditions of the scenario root phase. Specify theconditionType
argument as"PhaseStateCondition"
to create aPhaseStateCondition
object associated with the scenario Fail Conditions.
Properties
Examples
Version History
Introduced in R2025a