The problem of using rng to generate random numbers.

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X Du
X Du il 11 Apr 2012
I want to use rng to generate several random number and save the state of generating them within a loop. so at the next step, I can use this state to continue generating randome number. e.g.:
for i=1:10
if i==1
rng(1);
else
load state
end
a=rand;
b=rand;...
save state
end
Does anybody know how to programme it?
Thanks a lot
Issac
  2 Commenti
X Du
X Du il 12 Apr 2012
What I want to do is that using the sequential state to generate random numbers when given a fix seed and a generator method.e.g. given rng(1),generating some random number and then record the current state which will be used as the initial state of next step (continue generating random numbers in the next loop).
for i=1:10
if i==1
rng(1);
else
load the state
use the state as the initial state
end
a=rand;
b=rand;...
save the current state
end
At the end I need this state sequence to repeat my simulations and also ensure I can control the rand numbers of every step within the loop.
X Du
X Du il 12 Apr 2012
it equals
rng(1)
for i=1:10
a=rand;
b=rand;...
end
But what I need to do is tracting the random number at every loop. e.g. the simulation stops when i=5,I donot want to run it from i=1. if I have the saved state, then I can use it to continue.

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Risposte (4)

Daniel Shub
Daniel Shub il 11 Apr 2012
Why not create a new "stream"
doc RandStream
  1 Commento
X Du
X Du il 12 Apr 2012
Thanks,but I really want to control every random number at each step. even if there is bug or stop,I can use the saved state to continue my simulation. then any suggetions?

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Wayne King
Wayne King il 11 Apr 2012
When you call rng, you can output that information and save it if you wish
for nn = 1:10
scurr = rng;
rngstate{nn} = scurr.State;
x = randn(1,1);
end
  1 Commento
X Du
X Du il 12 Apr 2012
Thanks,in the case you gave,rngstate would be the same.but I want to use the sequential state not the same state.
What I want to do is that using the sequential state to generate random numbers when given a fix seed and a generator method.e.g. given rng(1),generating some random number and then record the current state which will be used as the initial state of next step (continue generating random numbers in the next loop).
for i=1:10
if i==1
rng(1);
else
load the state
use the state as the initial state
end
a=rand;
b=rand;...
save the current state
end
At the end I need this state sequence to repeat my simulations and also ensure I can control the rand numbers of every step within the loop.
Is it possible and any suggetions? thanks

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Richard Willey
Richard Willey il 11 Apr 2012
It's hard to make a specific recommendation without known more about the use case.
What (specifically) are you trying to accomplish / control?
  1 Commento
X Du
X Du il 12 Apr 2012
sorry for the confused question.What I want to do is that using the sequential state to generate random numbers when given a fix seed and a generator method.e.g. given rng(1),generating some random number and then record the current state which will be used as the initial state of next step (continue generating random numbers in the next loop).
for i=1:10
if i==1
rng(1);
else
load the state
use the state as the initial state
end
a=rand;
b=rand;...
save the current state
end
At the end I need this state sequence to repeat my simulations and also ensure I can control the rand numbers of every step within the loop.
any suggetion? thanks

Accedi per commentare.


Richard Willey
Richard Willey il 12 Apr 2012
From the sounds of things, the simplest thing to do would be to generate all of your random numbers OUTSIDE your loop.
Start by setting your seed and generate a vector with all the random numbers that you need for all your loops. Index into this as necessary.
  1 Commento
X Du
X Du il 12 Apr 2012
Thanks,
You are right,I thought it before.I have to do it in this way if there is no any other better way.

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