Levelling of 3D built in stl file
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Hello Community,
I have a stl file of 3D image. This image is titled 45 degree. I want to level (project) it on a plane so that I could get z values (height of the different parts of the cracks). For details please have a look at the attachment. This is sample which contains many cracks. Some of the cracked are elevated, i.e., curled ups. I want to know the height of these curlings. Thanks.
2 Commenti
Risposte (1)
KSSV
il 7 Ago 2019
Modificato: KSSV
il 7 Ago 2019
Download this file exchange function:
[t,p] = stlread('Tr_3.stl') ;
% Rotate along z axes by 45 degrees
th = 45 ;
R = [cosd(th) -sind(th) 0 ; sind(th) cosd(th) 0 ; 0 0 1] ; % Rotation matrix
pr = p*R ; % Rotate the points
pr(:,3) = pr(:,3)-mean(pr(:,3)) ;
% plot
trisurf(t,pr(:,1),pr(:,2),pr(:,3),'EdgeColor','none')
xlabel('x')
ylabel('y')
zlabel('z')
5 Commenti
KSSV
il 7 Ago 2019
Okay.....the points have been shifted to (x,y) plane and mean is removed along z......wont this work out?
DGM
il 27 Giu 2025
I'm going to assume that the datum is the lowest point, since the material can't intersect with the container.
% for the forum
unzip Tr_3.zip
% Inputs
T = stlread('Tr_3.stl'); % built-in since R2018b
th = -45; % parameter
% Since we're using the built-in reader
F = T.ConnectivityList;
V = T.Points;
R = [1 0 0; 0 cosd(th) -sind(th); 0 sind(th) cosd(th)]; % Rotation matrix
Vr = V*R; % Rotate the points around x
Vr(:,3) = Vr(:,3) - min(Vr(:,3)); % Remove z-offset
% Plot
trisurf(F,Vr(:,1),Vr(:,2),Vr(:,3),'EdgeColor','none')
xlabel('x')
ylabel('y')
zlabel('z')
axis equal
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