Bouncing Ball Animation Getframe

I don't understand what I am doing wrong. I have to create an animation of a ball bouncing. But I have to repeat a for loop for each bounce. It also plays the animation twice. Is there a simpler way of doing this? Also, is there a way to speed up the code so that the animation does not play so slowly? I was thinking that I could write a function that would call it to repeat the animation but I am not sure.
%%Animation
clc, clf, clear
g = 9.81;
theta0 = 45*pi/180;
v0=5;
t(1) = 0; x = 0; y = 0;
plot(x,y, 'o', 'MarkerFaceColor','b', 'MarkerSize', 8)
axis([0 8 0 .8]);
dt = 1/128;
M(1) = getframe
for j = 2:100
t(j) = t(j - 1) + dt;
x = v0*cos(theta0)*t(j);
y = v0*sin(theta0) * t(j) - 0.5*g*t(j)^2;
plot(x,y, 'o', 'MarkerFaceColor', 'b','markerSize', 8);
axis([0 8 0 .8]);
M(j)= getframe;
end
M(2) = getframe
t(100) = 0;
v0 = v0*.8;
for j = 101:198
t(j) = t(j - 1) + dt;
x = v0*cos(theta0)*t(j)+2.5;
y = v0*sin(theta0) * t(j) - 0.5*g*t(j)^2;
plot(x,y, 'o', 'MarkerFaceColor', 'b','markerSize', 8);
axis([0 8 0 .8]);
M(j)= getframe;
end
M(3) = getframe
v0 = v0*.8;
t(198) = 0;
for j = 199:300
t(j) = t(j - 1) + dt;
x = v0*cos(theta0)*t(j)+4;
y = v0*sin(theta0) * t(j) - 0.5*g*t(j)^2;
plot(x,y, 'o', 'MarkerFaceColor', 'b','markerSize', 8);
axis([0 8 0 .8]);
M(j)= getframe;
end
M(4) = getframe
v0 = v0*.8;
t(300) = 0;
for j = 199:300
t(j) = t(j - 1) + dt;
x = v0*cos(theta0)*t(j)+4;
y = v0*sin(theta0) * t(j) - 0.5*g*t(j)^2;
plot(x,y, 'o', 'MarkerFaceColor', 'b','markerSize', 8);
axis([0 8 0 .8]);
M(j)= getframe;
end
movie(M, 1, 1000)

 Risposta accettata

Alan Stevens
Alan Stevens il 1 Nov 2020
Modificato: Alan Stevens il 1 Nov 2020
Like this?
g = 9.81;
theta0 = 45*pi/180;
v0=5;
dt = 1/128;
ntimes = 400;
tend = ntimes*dt;
t = linspace(0,tend,ntimes);
vx = v0*cos(theta0);
vy = v0*sin(theta0);
x = 0; y = 0;
xmax = vx*tend;
plot(x,y, 'o', 'MarkerFaceColor','b', 'MarkerSize', 8)
axis([0 xmax 0 .8]);
M(1) = getframe;
treset = 0;
for i = 1:ntimes
x = vx*t(i);
tm = t(i) - treset;
y = vy * tm - 0.5*g*tm^2;
plot(x,y, 'o', 'MarkerFaceColor', 'b','markerSize', 8);
axis([0 xmax 0 .8]);
M(i)= getframe;
if y<0
y = 0;
vy = 0.8*vy;
treset = t(i);
end
end
close
pause(1)
movie(M, 1, 50)

4 Commenti

Why did you set ntimes = 400? Is that a random number you chose to get the for loop to iterate??
Yes, just a random number!
What does tend represent? Is that when y = 0? or when it hits the ground?
It's just the total time. Just change the number of steps to change the total time.

Accedi per commentare.

Più risposte (1)

Image Analyst
Image Analyst il 1 Nov 2020

1 voto

See my attached demo for creating an animation from figures. You can set the frame rate for the VideoWriter.

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