How to rotate 3D surface matrices

I have three matrices for surf command: X, Y, Z. I need to rotate the matrix 45 degrees around the y axis to draw a new surface.Is there anyway to achieve this?The schematic diagram is below.

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Star Strider
Star Strider il 10 Mag 2021

0 voti

It depends on what you want to do.
To rotate the surface in the axes, use the rotate function.
To change the viewpoint (camera angle) use the view function.

4 Commenti

Florence
Florence il 10 Mag 2021
Modificato: Florence il 10 Mag 2021
First thanks for your answer,but I need the changed matrix after the rotation.The rotate and the view function seem to just rotate the image.
My pleasure!
I’m still not clear on exactly what you want to do, and what result you want.
There are other options as well that may work, specifically sph2cart or its friends.
Thanks again for your answer
As always, my pleasure!

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