Cat's paw - 01 - MATLAB Cody - MATLAB Central

Problem 45347. Cat's paw - 01

Difficulty:Rate

lets imagine a cat, standing on an infinitely long row of tiles. since its a 'cat', string length=3; it takes 3 tiles to stand.

Imagine the row of tiles marked as a continuous set of a-z. so the cat is standing in tiles marked as 'abc'.

Now, whenever the cat makes a call, it jumps the distance equal to the length of the call. e.g. if the call is 'meaw', length=4; it'll jump 4 tiles; placing itself in tiles 'hij'.

the output should contain the tiles before & after cat's current position. i.e. 'gk'.

n.b. initially the cat is in 'abc' >> so the output should contain only 'd' -- since there are no tiles before the 1st tile.

Solution Stats

25.0% Correct | 75.0% Incorrect
Last Solution submitted on Jul 12, 2025

Problem Comments

Solution Comments

Show comments

Problem Recent Solvers11

Suggested Problems

More from this Author174

Problem Tags

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!