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on 23 Oct 2021
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%Fractal vari
col=9; %#hideout
m=1000;
Z=zeros(m);
x=2 % vert 2 item more up
x = 2
y=0; % left right center
l=7; %
xx=linspace(x-l,x+l,m);
yy=linspace(y-l,y+l,m);
[X,Y]=meshgrid(xx,yy);
C=X+i*Y;
for k=1:col;
Z=conj(Z).^conj(Z)+C; %Use conj(z)^power conj(z), nice
%Z=Z + 1./(n.^Z*C);
W=exp(-abs(Z)); %jump
end
pcolor(rot90(W)); %Turn
axis square off
shading interp
colormap(bone)
brighten(.2)
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