Rotation Matrix to VR Rotation
(To be removed) Convert rotation matrix to axis/angle rotation
Rotation Matrix to VR Rotation will be removed in a future release. For more information, see Version History.
Libraries:
Simulink 3D Animation /
Utilities
Description
The Rotation Matrix to VR Rotation converts Rotation Matrix (defined columnwise as 3-by-3 matrix or as a 9-element column vector) into the Axis / Angle rotation representation used for defining rotations in VR.