Using System Objects in complex programs (DSP)
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I'm looking for advice on best practice in using system objects in complex programs.
The examples in the documentation I've spotted so far are all oriented around either:
- toy problems (read a file, filter it, write it), or
- creating system objects from scratch
I'm looking at how to structure a more complex program combining many system objects. Specifically, I want to modularise the code rather than have a massive main program calling dozens of system objects. Any ideas where I should look?
Here is an example. I'm planning a program that processes signals embedded in a long timeseries. Just one of the tasks is to locate the times at which synchronisation pulses occur. The obvious approach is to apply a matched filter to the timeseries and then an adaptive threshold to the output of the matched filter, perhaps using the system objects:
- dsp.FIRFilter
- dsp.MovingAverage
- dsp.MovingStandardDeviation
I'm considering creating my own system object that calls the system objects listed above. But I haven't seen any examples that do that. Is that because there is a better way?
Any advice greatefully received.
Andrew
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Risposte (1)
Honglei Chen
il 17 Giu 2019
Yes you can do it, there are many shipping System objects that do this. This is essentially done the same as a regular class.
HTH
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