Apologies, there was an error in my solution test. Fixed now
i suppose the answer has some problems
Yes, actually you have to get the inverse of the transformation matrix, but here it was forgotten, so that you have to use the given matrix and multiplicate, which brings you actually the wrong solution...
Project Euler: Problem 2, Sum of even Fibonacci
Flip the main diagonal of a matrix
Angle between Two Vectors
Chebyshev polynomials of the 1st Kind
Relative ratio of "1" in binary number
Create a 3D rotation matrix from roll-pitch-yaw angles
Orientation of a 3D coordinate frame
Invert a 3D rotation matrix
Determine roll pitch yaw angles from a 3D rotation matrix
Pose interpolation in 2D
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