cameraPoseToExtrinsics
Convert camera pose to extrinsics
Syntax
Description
returns a tform
= cameraPoseToExtrinsics(cameraPose
)rigid3d
object that contains the transformation
from world coordinates to camera coordinates. cameraPose
is
the orientation and location of the camera in world coordinates, specified as a
rigid3d
object.
[
returns
the camera extrinsics, rotationMatrix
,translationVector
]
= cameraPoseToExtrinsics(orientation
,location
)rotationMatrix
and translationVector
,
which represent the coordinate system transformation from world coordinates
to camera coordinates. The inputs, orientation
and location
,
represent the 3-D camera pose in the world coordinates.